DracoUnity
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Unity crashes during encoding
Hi!
I have a model with UV coordinates and vertex colors that crashes the whole editor when trying to encode it. The last line to be executed before crashing is:
dracoEncoderEncode(dracoEncoder, false);
inside public static unsafe EncodeResult[] EncodeMesh
on DracoEncoder.cs
Unity 2021.3.6 with 4.0.2 version of the package
Crash:
The mesh info:
Hi @bruno1308 and thanks for reporting.
I'd love to look at it. Can you please provde this asset (or any other test asset) that triggers the crash?