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Point Cloud Compression

Open MoritzSkowronski opened this issue 4 years ago • 3 comments

Hi, am I correct in assuming there is no point cloud compression possibility in the current version of DracoUnity?

If so, do you have any plans on adding it? :)

Cheers

MoritzSkowronski avatar Dec 06 '21 10:12 MoritzSkowronski

Hi,

I've successfully loaded(decompressed) point clouds, so that should work already. I never tried compressing point clouds (from within Unity). Are you referring to that?

atteneder avatar Dec 06 '21 10:12 atteneder

Both encoding and decoding within Unity actually. I can only find methods to decode/load meshes.

Interestingly, I cannot even access the static class public static class DracoEncode or its methods like EncodeMesh.

This is on Unity 202.3.22f1 with Draco 4.0.1

MoritzSkowronski avatar Dec 06 '21 11:12 MoritzSkowronski

I opened another issue about this to keep these separated:

https://github.com/atteneder/DracoUnity/issues/37

MoritzSkowronski avatar Dec 09 '21 14:12 MoritzSkowronski