Point Cloud Compression
Hi, am I correct in assuming there is no point cloud compression possibility in the current version of DracoUnity?
If so, do you have any plans on adding it? :)
Cheers
Hi,
I've successfully loaded(decompressed) point clouds, so that should work already. I never tried compressing point clouds (from within Unity). Are you referring to that?
Both encoding and decoding within Unity actually. I can only find methods to decode/load meshes.
Interestingly, I cannot even access the static class public static class DracoEncode or its methods like EncodeMesh.
This is on Unity 202.3.22f1 with Draco 4.0.1
I opened another issue about this to keep these separated:
https://github.com/atteneder/DracoUnity/issues/37