Atsushi Eno

Results 128 issues of Atsushi Eno

Now we have various combination of testable audio plugins (LV2-based plugins e.g. mda, and JUCE-based plugins e.g. andes and SARAH) as well as hosts (aaphostsample, JuceAAPAudioPluginHost), there should be some...

build
code-quality

At some stage we will have to deal with some complicated audio processing. An example is "bypassed" state and latency compensation. This JUCE forum post contains a good summary on...

API design

There is really no reason to keep this repository closed. I am yet keeping it so for couple of excuses: - This kind of project should be strictly ABI stable...

code-quality

https://google.github.io/styleguide/cppguide.html

code-quality

Ideally the umpx sample songs should be supported to demonstrate ktmidi Midi2Player. If there are umpx sample songs that makes full use of groups (i.e. beyond 16 channels) it would...

There is an ongoing MIDI 2.0 implementation in FluidsynthMidiReceiver. At this state, it can successfully switches to MIDI 2.0 protocol if it received MIDI-CI "Set New Protocol" message (ignoring destination...

(It is going to be a potential FAQ. This issue is kept open for better visibility) If we package soundfonts which are in SF3 format bundled as assets in the...

question
answered

By default fluidsynth output volume is quite low, because it is possible for synthesizers like fluidsynth to process so many notes that it could result in output saturation. It is...

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answered

It is a very FAQ that has been sent to my email. I packaged the prebuilt binaries for arm64/arm/x86/x86_64 from Fluidsynth/fluidsynth master (it is now part of the official build):...

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answered

The initial audio output contains some noise. It vanishes after a while though. Maybe some internal buffer cleanup is needed.