openfl-tiled
                                
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                        Add full support for TerrainTypes
Seems I forgot to add some parts of this feature:
In the desert.tsx file are some not used properties:
<tile id="0" terrain="0, 0, 0, 1" />
<tiled id="1" terrain="0, 0, 1, 1" />
....
there is also a probability tag for tile.