starsector-mod-manager-rust
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A mod manager for Starsector, a space fleet-battle and economics simulator. This time written in Rust.
Currently, only mods that implement version checker support can be checked for updates. However, the Unofficial Mod Repo tracks version data for _most_ mods. This means that we can cross...
Reproduced at least once on WSL, but testing inconclusive. XServer seems to be interfering, and debugging does everything between nothing and ensuring the intended behaviour occurs.
Extend current theming so that all elements are affected by theming, saving our poor users' eyes.
Rust supports wasm. Both iced and egui/eframe support wasm (the latter better than the former). The real stickler is getting heavy duty archive support into the browser client. Whilst it's...
Not sure what the icon could be though. Maybe just an svg of the words "Starsector Mod Manager"?
Saves store mod IDs and mod versions that they were created with, to ensure compatibility and display the warning indicating mods present in the save are not loaded. Retrieve this...
When installing a mod we attempt to just rename (aka: what a move really is) the source folder or intermediate unpacked archive folder to the destination mod directory. This typically...