disunity
disunity copied to clipboard
Java: OutOfMemoryError; java heap space. Memory leak?
Sometimes when extracting everything from an .assets file, I get this:
[error] DisUnityCli: Fatal error, caused by java.lang.OutOfMemoryError: Java heap space
at java.util.ArrayList.<init>(Unknown Source)
at info.ata4.unity.serdes.Deserializer.readArray(Deserializer.java:238)
at info.ata4.unity.serdes.Deserializer.readCollection(Deserializer.java:250)
at info.ata4.unity.serdes.Deserializer.readValue(Deserializer.java:126)
at info.ata4.unity.serdes.Deserializer.readObject(Deserializer.java:95)
at info.ata4.unity.serdes.Deserializer.deserialize(Deserializer.java:72)
at info.ata4.unity.cli.extract.AssetExtractor.extract(AssetExtractor.java:160)
at info.ata4.unity.cli.cmd.ExtractCmd.processAsset(ExtractCmd.java:43)
at info.ata4.unity.cli.cmd.AssetCommand.processAssetFile(AssetCommand.java:100)
at info.ata4.unity.cli.cmd.AssetCommand.processFile(AssetCommand.java:90)
at info.ata4.unity.cli.cmd.FileCommand.processPath(FileCommand.java:58)
at info.ata4.unity.cli.cmd.FileCommand.run(FileCommand.java:76)
at info.ata4.unity.cli.DisUnityCli.run(DisUnityCli.java:110)
at info.ata4.unity.cli.DisUnityCli.main(DisUnityCli.java:123)
It seems that increasing the heap size has no effect, I've given java 2GB of memory and it still throws out of memory. So I think it may have a memory leak somewhere and thus causes itself to break.
Other smaller asset files are OK. Just seems to bail out decoding big TGA files. Using version 0.3.4.
Have some issue!