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map decompiles with only stone textures

Open thisisballs opened this issue 1 year ago • 2 comments

i am trying to decompile a map but everytime i decompile it only has stone textures on all the brush sides map https://www.mediafire.com/file/l9g0p75qcul96md/achievement_apg_r16c.zip/file

thisisballs avatar Jul 26 '24 14:07 thisisballs

any fix?

thisisballs avatar Aug 15 '24 07:08 thisisballs

The map you provided was modified to try to protect against decompilation, which causes all textures to be messed up. In the future bspsrc may be able to automatically detect this and do some workarounds for this, but at the moment you're stuck with this. If you're fine with not being able to recompile the map, you could however change the mode in the "World" tab to "Original/split faces". This gives you the correct textures but results in brushes not being in the shape of the original vmf.

rihi avatar Aug 25 '24 17:08 rihi

I have released a tool to circumvent this protection

See bsp_iidefeat: https://ficool2.github.io/HammerPlusPlus-Website/tools.html

(If it doesn't work on a BSP, let me know)

ficool2 avatar Aug 05 '25 10:08 ficool2