Asuki Kono

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I cannot try but I want you to try. If the controller supports BLE protocol, there is possibility to succeeded in communication. https://en.wikipedia.org/wiki/Xbox_Wireless_Controller ![Screenshot from 2023-06-22 21-49-25](https://github.com/asukiaaa/arduino-XboxSeriesXControllerESP32/assets/5975178/8714559a-9bba-49ae-b622-3720b2027327)

I'm not sure what you want to send but this library can send vibration data to shake the controller. https://github.com/asukiaaa/arduino-XboxSeriesXControllerESP32/blob/main/examples/vibration/vibration.ino

Do you want to send press information to xbox? If yes, no with using this library. This library supports communication between controller and esp32. Not for esp32 and xbox.

> would it be possible to write a code that can send esp32 data to the controller? I'm not sure. > Is there a way to write a code to...

> The ESP32 should send signals to the Xbox controller, simulating button presses or axis movements I don't think so. You can try making your original library to realize it.

Is bluepad32 that you want to do? https://gitlab.com/ricardoquesada/bluepad32

I checked with using latest firmware and platform but my ESP32 succeeded in communicating with xbox series x controller. My environment Firmware version of xbox controller: 5.17.3203.0 IDE; PlatformIO Other...

Then, I'm not sure. If you find the reason, I'm happy to know that.

I could run building process by specifying `board_bootloader`. I found the setting on example of [platform-n-able](https://github.com/h2zero/platform-n-able). https://github.com/h2zero/platform-n-able/blob/fee357702d138dfc7f1b023aefdc5b6cc36e57eb/examples/BLE-client-test/platformio.ini#L60-L64 ```ini [env:n-able] platform = https://github.com/h2zero/platform-n-able.git framework = arduino board = adafruit_feather_nrf52832 board_bootloader =...

Thank you for the information but it does change nothing. I tried `none` for `board_bootloader` but still cannot control LED and Serial.