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Behaviours - Artillery - Add more options for firing artillery

Open astruyk opened this issue 10 years ago • 1 comments

Would be nice to have a little more control over the artillery firing modes.

Was thinking something like these

  • Firing Speed - Choose the delay between shots in a volley
    • Something like 'Slow', 'Medium', 'Full'
  • Spread - Choose how tightly the shot grouping will be.
    • Something like 'Exact', 'Tight', 'Loose', 'Wide'

If time permits:

  • Mode - Choose between some special firing modes
    • Point (default) - Will fire directly at the target
    • Line Advancing - Will fire in a line centered on the target starting close to the unit and moving away
    • Line Retreating - Same as advancing but moving towards the unit instead of away
    • Line Left to Right - Same as advancing except moving left to right
    • Line Right to Left - Same as advancing except moving right to left
    • Spotted - Fire a single round and then after a pause fire the remaining rounds

astruyk avatar Oct 21 '14 02:10 astruyk

Some other ideas:

  • Store a history of fire missions for review
  • Let Zeus repeat fire missions from the history
  • Configure a "Time on Target" fire mission. Battery executes automatically
  • Show an overlay timer for first round impact to notify JTAC/FOB accordingly.
  • Allow fire missions to be targeted on existing artillery targets

JonasJurczok avatar Jun 25 '15 15:06 JonasJurczok