astrofox
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Export bug
I created a project, then I clicked "Save video", set up the settings and started to wait. When progress bar hit 100% the app became gray and there is no video file in destination folder.
What OS are you using?
Windows 10 2004 x64
@mikecao @comav I noticed this exact issue on macOS 10.15.7 with the following export settings:
- 30fps
- Audio m4a file
- mp4 output
- Two scenes
- 10+ layers
Any suggested workarounds?
@riverma Does your export finish even though the app crashes?
Please try the latest version 1.2.0
Hi Mike, love this project you made! I was hoping to use it for a short clip, I followed the steps in the readme doc but not able to get the file exported I am using
- windows 10
- 1 minute mp3 audio clip
- an image and text, also added a wave spectrum to it
when I click save video, i get no response from the app. It goes unresponsive and I wait for an hour but nothing happens till I stop it from the command prompt could you resolve my issue?
@ChetanAmrao I've never heard of it freezing before. You can bring up the developer console to see if there are any errors thrown.
Yes, I found that option and got this error.
`
app.js:1 astrofox Error: spawn C:\Users\User\Downloads\astrofox\astrofox\bin\ffmpeg.exe ENOENT
output @ app.js:1
error @ app.js:1
start @ app.js:1
async function (async)
start @ app.js:1
(anonymous) @ app.js:1
setTimeout (async)
onClick @ app.js:1
Ge @ app.js:1
Ye @ app.js:1
(anonymous) @ app.js:1
Mr @ app.js:1
Tr @ app.js:1
(anonymous) @ app.js:1
Ie @ app.js:1
(anonymous) @ app.js:1
Rr @ app.js:1
Kt @ app.js:1
Qt @ app.js:1
t.unstable_runWithPriority @ app.js:1
Gi @ app.js:1
De @ app.js:1
Zt @ app.js:1
app.js:1 Uncaught (in promise) Error: spawn C:\Users\User\Downloads\astrofox\astrofox\bin\ffmpeg.exe ENOENT
async function (async)
start @ app.js:1
(anonymous) @ app.js:1
setTimeout (async)
onClick @ app.js:1
Ge @ app.js:1
Ye @ app.js:1
(anonymous) @ app.js:1
Mr @ app.js:1
Tr @ app.js:1
(anonymous) @ app.js:1
Ie @ app.js:1
(anonymous) @ app.js:1
Rr @ app.js:1
Kt @ app.js:1
Qt @ app.js:1
t.unstable_runWithPriority @ app.js:1
Gi @ app.js:1
De @ app.js:1
Zt @ app.js:1
`
@ChetanAmrao are you running the installed application or the repo? It says it can't find ffmpeg.exe and it seems you're running it from a strange location.
running from my downloads folder and I did install ffmpeg but idk why its giving me that error still
@riverma Does your export finish even though the app crashes?
@mikecao it did not.
I should mention I did find a workaround: ensuring my audio file was a LAME encoded MP3, not the iTunes M4A, and being methodical to add Astrofox filters right after a fresh restart and then hitting render - not having the program running for some time after previous render job attempts. i.e. "have you turned it off and on again?" ;)
Now, I did it using yarn
and followed the exact same steps
it rendered my video and then hangs
at least video was exported but have to run it each time I export now? 🤔
I just got this when I exported a test video for the first time (I am a first time user), and this is what was printed in the console:
Error sending from webFrameMain: Error: Render frame was disposed before WebFrameMain could be accessed
at Object.n.send (node:electron/js2c/browser_init:165:417)
at Object.b.send (node:electron/js2c/browser_init:161:2492)
at U (/tmp/.mount_AstrofZGBZ1g/resources/app.asar/main.js:1:266329)
at BrowserWindow.M (/tmp/.mount_AstrofZGBZ1g/resources/app.asar/main.js:1:266447)
at BrowserWindow.emit (node:events:406:35)