"Why is it fast" documentation
I've been trying to track down some info related to "why is uv" faster than pip and I was somehow successful. I found that this is often the first question I get when I mention uv to people. I say "it's faster than pip" and people say "yeah, but how, you're still downloading the same stuff?".
I would find it extremely helpful to have some section explaining the performance gains.
Obviously, no need to delve into rust-specific optimization or even internal secrets, but I think it would be great to have some sort of blog-like section explaining why uv works as fast as it does
I think this probably makes more sense as a blog post than documentation that we maintain, but yeah it'd be cool to write! cc @konstin who did some work on this previously.
I'm also giving two talks on this over the next two months, which will be public and recorded.
Here's one of the talks: https://www.youtube.com/watch?v=gSKTfG1GXYQ
Thanks Charlie!
Here's the other: https://www.youtube.com/watch?v=zOY9mc-zRxk. I think I'll close this for now!