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Material shadow problem

Open Sheol27 opened this issue 2 years ago • 1 comments

Hi! I'm facing a problem with materials shadow. It look like some triangles (i guess) don't receive the correct light. The result is the following

image

In case it may help to solve this issue, i have splitted my mesh into more models to achieve the flat shading effect, as discussed here #396

Sheol27 avatar Nov 20 '23 20:11 Sheol27

That's really hard to know just by an image. Do you cast shadow using a shadow map? Does it flicker when you move? Does it go away when zooming out?

asny avatar Dec 23 '23 06:12 asny