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Copy from textures into a render target

Open asny opened this issue 3 years ago • 0 comments

Replace RenderTarget::copy_from and RenderTarget::copy_from_array with something more generic. Create a copy ImageEffect that takes a color and depth enum that can be any type of texture (Similar to ColorTarget and DepthTarget). Use that in RenderTarget::copy_from and related functionality.

This is a follow up issue from #200.

asny avatar Apr 25 '22 14:04 asny