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Usage documentation?

Open timautin opened this issue 6 years ago • 0 comments

Hello,

Thanks for your code, which looks promising. I've added it to my project, and I'm able to triangulate a point cloud.

But I'd like some help on how to use the result. I need to extract the triangles from the tetrahedrons, to feed OpenGL and display a mesh.

Also, what is the infinite point?

Do you have some samples/doc?

Thanks again

timautin avatar Mar 25 '19 13:03 timautin