diff-gaussian-rasterization
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Intention to increase depth map loss supervision
The official version of 3D Gaussian Splatting only uses Color Loss + SSIM Loss during their training. But now there's your re-written diff-gaussian-rasterization. I would like to ask, is it possible to add depth map Loss supervision during training based on the diff-gaussian-rasterization you rewrote?
@TwiceMao how did you implement depth map loss supervision?