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what are possible application and use of rendered_depth & rendered_alpha?

Open pknmax opened this issue 1 year ago • 1 comments

  1. does this make trained scene representation/rendering better than original 3DGS rasterizer?
  2. is there a way to use this to make loss term used in 3DGS more efficient and better?

pknmax avatar Feb 28 '24 11:02 pknmax

it is useful to use rendered_alpha to calculate mask loss in some object reconstruction cases. rendered_depth can also provide some guidance e.g. depth loss between rendered_depth and monocular depth.

ansj11 avatar May 09 '24 13:05 ansj11