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asciinema gif generator
Resolved via `prettier -w .`
It looks like emoji that are used in the terminal are not getting processed correctly by `agg`. Here is the same .cast file on my asciinema.org account  vs the...
To reproduce, do: run `asciinema rec --command='echo -e "\033[4mlolxd"' /tmp/bug_repro.cast` that results in:  then run `agg /tmp/bug_repro.cast /tmp/bug_repro.gifs` that results in gif without underline: 
First of all, thanks for making this tool! I'm really glad to see a modern replacement to `asciicast2gif`, and using it has been incredibly easy! This is a partial dupe...
With a (very much default) starship (https://starship.rs/ - from `cargo install starship`) installation, the prompt contains a Vagrant symbol in the KDE `konsole` output proper. The `agg` rendition of a...
When invoking `agg --font-family "CaskaydiaCove Nerd Font" starship.cast starship.cast.gif`, I get `Error: no faces matching font family CaskaydiaCove Nerd Font` "CaskaydiaCove Nerd Font" is, effectively, the Cascadia Console font -...
It would be nice to add an option to add window decorations to the generated gif. Basically similar to https://github.com/marionebl/svg-term-cli --window option. Looks pretty nice in for example README's.
I am a South Korean user. The application I use has Korean output. In asciinema, it is displayed normally as follows.  However, when converting this to gif using, it...
**Describe the bug** A clear and concise description of what the bug is. The unicode U+2B55 is not rendered in .gif **To Reproduce** Steps to reproduce the behavior: 1. Run...