plugincollider
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Any info on how to build on Windows?
Hi! This is a great project! Is there a way to build on Windows? When you plan to have some alpha/beta release? thanks
I think the challenge will be to built supercollider with cmake on Windows. Once this is done, it should be trivial to port the ugen into the plugin. I'll keep you posted once I am able to built supercollider with minimal settings.
@asb2m10 thanks i'll search for some info at SC github
It seems that cmake is the actual default building system on Windows https://github.com/supercollider/supercollider/blob/develop/README_WINDOWS.md#building-supercollider-for-windows
Hi, sorry this is late but yes, I've made the changes so it can be built (and run) on Windows. See the develop branch: https://github.com/asb2m10/plugincollider/tree/develop
Did someone tried to build on windows ? I would be interested by having the build files. In the meantime I'm going to try to build it
Did you tried to build it on the develop branch ? it should work out of box : https://github.com/asb2m10/plugincollider/tree/develop
Let me know if it works, I'll merge my changes on master afterwards.
I have some issues on my computer to build supercollider.. so I didn't achieve to build plugincollider yet.. trying to solve this. If someone had more chance, I would be happy to try the VST (on windows of course)