Arunoda Susiripala

Results 66 comments of Arunoda Susiripala

Yes. It's coming this week for sure. Not only for Megascans but for any grass system.

Okay. They use an Alpha brush. Basically, you can use them with OpenLand as well. We don't have any alpha brushes (basically heightmaps). So, your idea is to ship some...

Yeah. Thanks for this info. I will add this to the roadmap & some other terrain tailing effects. As of now, you have to customize the material. Check our [Core...

@delebash yes interactive/dynamic effects in something I haven't touch in here. I don't have a roadmap for that yet. But, I will add support for that in the coming months....

Yes, I saw that too. That was also speculated on the UE forums as well. We should try that out later on.

Thanks, @christiangruber for the feedback. Let's discuss. > Base Layers that come to my mind. Ground/Dirt, Grass, Grass Dry, Desert, Beach, Beach with Wet Effect!, same for river beds. >...

I guess it's the Specular thing. Try changing specular values. Anyway, I am going to do another fix. So, we don't need to touch that again. Let me know, if...

Actually, this issue exists for a while. The landscape is not smooth too. If you sculpt it a bit with a smooth brush, this will go away. The new light...

We can we have tweak some normals or some clever specular management. I'm on it. Will tackle on that.