RapidRescue
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A reinvented Labyrinth game
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RapidRescue issues
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Limiting a single tile occupation to one boat would allow players to effectively block the river, requiring new paths to be created. This would remove the current placeholder solution of...
enhancement
Limit tile movement to `x` tiles per move. This may add complexity where players are required to build *smarter* connections across the map to reduce the distance traveled.
enhancement