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Live Patch doesn't move or rotate static bodies

Open moisesjpelaez opened this issue 9 months ago • 0 comments

Description When I activate the Live Patch and try to edit the transform of an object with a static RigidBody, the object doesn't translate or rotate, it only scales.

To Reproduce Add a RigidBody to the default cube and set it as static. Activate live patch then try moving and rotating the cube.

Expected behavior To move and rotate static objects like walls and floors using live patch.

System Blender: 3.6.10 Armory: 2024.02 OS: Windows 11 Graphics card: Nvidia RTX 3050ti laptop

Test File live_patch.zip

moisesjpelaez avatar May 02 '24 00:05 moisesjpelaez