Usability Improvements for Browser
It would be great if the Browser would have certain features:
- ~~Image Preview in Browser: I think it is rather important for a Browser to have a preview for the textures. This could be either on hover or the file-icon could be replaced by the preview (or at least having the feature to switch to this possibility)~~
- [x] ~~Allow access to network drives on Windows. For me this is not so important but for teams working together having a shared library of textures it might be important.~~ E.g: \\network-drive\texture-catalog\
- [x] ~~Adding a few items results in unaccessible ones. There could be a scroll bar or something like that.~~
Allow access to network drives on Windows. For me this is not so important but for teams working together having a shared library of textures it might be important. E.g: \network-drive\texture-catalog\
What happens right now when trying to access such drive?
First of all I'm unable to write \\ (double backslash), so it can not be typed directly. BUT I just realized I can paste it. Then something strange happens. The right folder shows up for fractions of a second (so the library used by ArmorPaint supports the access) but then it disappears and the following message shows up:

This brings yet another idea into my mind: ArmorPaint does not have much text-edit fields, but the one present (Browser, About Dialog, ...) do not have a context menu. So selecting the whole content only works by Ctrl+A, copy only by Ctrl+C, paste by Ctrl+V and so on. Wouldn't it be convenient to have a context menu with appropriate (i.e. paste is disable in read only edit fields) items?
I have some additional ideas I'd like to add:
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~~Clicking on files or folders gives visual feedback
but for materials this is not the case. Maybe the background could change or a border appears like it is the case for materials on the right.~~ -
~~A context menu would be nice . Clearly it is no fully featured file explorer (and shouldn't be imho) but a "Open containing directory..." similar to the one in the textures tab texture context menu would be nice. Others could make sense, too like Rename.~~
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~~The before mentioned "Open containing directory..." in textures context menu is still very valuable and I use it very often but the Browser got better and better and maybe there could be an additional entry "Open in Browser" or "Show in Browser" or similar. The function would be analogous but would go to the directory in the Browser instead of the system file browser.~~
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~~Refresh a directory with F5 or with a button
between the path edit and the search edit.~~ -
~~There are these small lines. ArmorPaint is so beautiful. Those should be removed
~~ -
~~The search function is cool and works well. It would be nice to have a "x" button to clear the search field instead of having to remove its content and press enter. Maybe like the windows file explorer search edit~~

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Especially for directories with lots of entries it would be super cool to have the option to press "A" and the first directory/file beginning with "A" is selected, Press "B" and the first beginning with "B" and so on.
Further ideas
- Suppse the stack of bookmarks is higher than the Browser window. Thus to access the lowest bookmark, one has to scroll. Clicking on this bookmark should reset the scroll position to the top in order to see the files listed there.
- Support for directories and files with "." (dot/fullstop/...) in them. Currently ArmorPaint distinguishes folders from files by checking whether they contain a "." or not. This behavior could be changed to actually check whether it is a file or not. To archieve this there could be functions like
krom_is_directory,krom_is_fileor a combination of both. - The Browser does not really care whether the directory exists or not. Maybe an error message could occur if the typed in directory does not exist