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normals clip to black.

Open nubnubbud opened this issue 1 year ago • 0 comments

ArmorPaint version: 1.0 alpha, but all other versions too

OS/device including version: nvidia 1070

Issue description: normals of high/extreme values get clipped to black. this includes common values when viewed at glancing angles. check https://projects.blender.org/blender/blender/issues/109679 and https://projects.blender.org/blender/blender/pulls/109763 for potential fix methods and info.

Steps to reproduce: anything with normals of certain extreme angles, or viewing of glancing angles will create this issue. Untitled

nubnubbud avatar Dec 05 '23 00:12 nubnubbud