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Subtract operation doesn't work

Open SlincHD opened this issue 1 year ago • 8 comments

ArmorPaint version: ArmorPaint.org - v0.9 (2023-03-15) - 55cb13c Windows - Direct3D11 NVIDIA GeForce RTX 3060

Issue description: well i was trying to make a material do a subtract operation and the viewport brakes down

Steps to reproduce:

add a material and set it to subtract image

SlincHD avatar Apr 05 '23 18:04 SlincHD

Thanks for report. Can you reproduce this each time? Just setting the layer to 'subtract' seems to run fine, so I am unsure what exactly triggers it yet.

luboslenco avatar May 14 '23 16:05 luboslenco

image image it apears that it happens on some camera angles and is also difrent each time i test it

SlincHD avatar May 14 '23 17:05 SlincHD

That's weird. Is this only happening with "Subtract" operation? Do others work fine?

luboslenco avatar May 15 '23 12:05 luboslenco

yea it is also happening with the Divide operation and also, it only happends if there is texture on it if it is only an epty layer it is working fine, also if i first put it in subtraction/Division than draw it also works fine

SlincHD avatar May 15 '23 13:05 SlincHD

But than from mix to suptract/Divide it brakes

SlincHD avatar May 15 '23 13:05 SlincHD

so development on that bug: so the Bug only happends if you look at the painted part if the model is only partly painted and you don't look at that part everything is fine but if you look at the painted part of the model it goes black

SlincHD avatar Jun 02 '23 21:06 SlincHD

image Using the Raytracing version and it gets alot more wierd

ArmorPaint.org - v0.9 (2023-06-09) - 861d904 Windows - Direct3D12 NVIDIA GeForce RTX 3060

SlincHD avatar Jun 11 '23 17:06 SlincHD

image just testet the neues build on github and subtract and devide operation work!

SlincHD avatar Jul 13 '23 22:07 SlincHD