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Upper Polygon Limit.

Open modtim opened this issue 3 years ago • 2 comments

Hi all!

Thanks for the amazing app.

I've been having issues loading large assets (~30m as both obj and fbx). I've tried this on a number of different systems and build versions. The ones I've tested importing the asset on is.

Linux - vulkan Linux - regular Windows - DX Windows - regular

It almost immediately crashes on import. The dump is pretty light and has just a "The thread tried to read from or write to a virtual address for which it does not have the appropriate access." with an exception code of 0xC0000005. No heap info.

I've thrown a ton of different hardware configurations at it as well with the upward being 128gb of ram and a 3080 ti.

I was more than happy to purchase a license for this application as it appears to be a wonderful idea but I'm feeling a little lost on how to get it to perform.

modtim avatar Sep 01 '22 20:09 modtim

Got an interesting trace on Linux. JS memory pressure issue. "External Memory Pressure GC in old space requested"

modtim avatar Sep 01 '22 22:09 modtim

bump

modtim avatar Oct 05 '22 18:10 modtim

Sorry it took so long. Pushed some improvements in the latest 0.9dev builds, more in the works:

  • 1.3GB .obj now loads
  • 4.3GB .obj still fails - will fix

luboslenco avatar May 15 '23 16:05 luboslenco

Pushed more improvements - tested on 3.7GB .obj which now loads fine, ~45M tris. Hopefully it now handles your original assets. Will go above 4.3GB for v1.0.

luboslenco avatar Jul 28 '23 14:07 luboslenco