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Complete freeze but no crash when hitting Run
ArmorLab version: 0.1dev, tried with DXR version as well, same issue
OS/device including version: Windows 10, RTX 2070, latest drivers for my card (516.94, released 08/09/2022 MM/DD/YYYY), tried both standard and DXR builds
Issue description:
Upon clicking the Run button, the window dims and "processing" appears at the bottom, and then it just freezes. I can close the program by hitting the X button, but everything inside the window is frozen. stderr is piped to a file in the executable directory, containing 2 unique error messages, a single of the first, and many copies of the second:
at DataView.setFloat32 (<anonymous>)
at nb.setFloat (krom_cache:159:438)
at li.get (krom_cache:561:428)
at wj.get (krom_cache:531:51)
at dd.get (krom_cache:369:35)
at krom_cache:790:308
at update (krom_cache:189:499)
at pj.task (krom_cache:183:90)
at Function.executeTimeTasks (krom_cache:181:163)
at Function.executeFrame (krom_cache:179:331)
at DataView.setFloat32 (<anonymous>)
at nb.setFloat (krom_cache:159:438)
at li.get (krom_cache:561:428)
at wj.get (krom_cache:531:51)
at dd.get (krom_cache:369:35)
at krom_cache:790:308
at Array.render (krom_cache:191:227)
at Function.render (krom_cache:1140:243)
at renderCallback (krom_cache:1142:3)
Steps to reproduce:
import any texture, connect to output and hit run.