armorlab
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tiling making artifacts
it is not like the last one i posted this is difrent
all mapps have the same artifact but it is most visible on the height mapp
ArmorLab.org - v0.1 (2022-07-28) - a3fbea5 Windows - Direct3D11 NVIDIA GeForce RTX 3060
i tiled a texture in blender generated with armorlab and at the seam lines it isn't fitting on itself wich is wierd
it looks like the pbr extractor isn't taking tyling in to acount wich breakes textures when you tile it
it realy isn't good at tyling that is so sad
Will look into it, thanks for all the pics.
ArmorLab.org - v0.1 (2022-10-06) - 0d1fe57
Windows - Direct3D11
NVIDIA GeForce RTX 3060
still dosn't tryle on itself after using the tyling node
Will post once there is an update on this.