euddraft
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Add Sound type
- [ ] Built-in sounds
- [ ] in-game:
sound/protoss/artanis/patpss01.wav
- [ ] campaign:
campaign\protoss\protoss04\staredit\wav\p4m02uta.ogg
- [ ] localized:
locales\koKR\Assets\campaign\Protoss\Protoss04\staredit\wav\p4m02uta.ogg
- [ ] in-game:
- [ ] Imported sounds from input map
I'm interested in this issue so I tested my own, But I got a lot of lag with difflib.get_close_matches()
with 35232 built-in sounds. :(