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Rule or Function that becomes true if player has more than just one of the same item.

Open Taellex opened this issue 9 months ago • 1 comments

Is your feature request related to a problem? Please describe. I was playing instances with a party and a ring dropped. I didn't know I had it already so I bound it to myself. I'm looking for a rule or function that categorizes items that are the same as what I'm wearing or what I have in my bags so I can't judge whether I could trade the item to another player instead of binding it to myself.

Describe the solution you'd like Say I have the "Ring of Wasting Drops on me.' If another "Ring of Wasting Drops on me" drops, I would like a category to go to a section on my bags pre-selected by a rule so I would know what's going on before another player looses the chance of using the ring by me being ignorant of what I already have. Rings may be of different iLvl but same name and unique-equipped.

Describe alternatives you've considered I've used the Rule Variables i.count but I think I don't understand this function.

Additional context Duplicate name of an item (with varied ilvl or not); not necessarily identical items, which could also be true.

Taellex avatar May 07 '24 22:05 Taellex