Arihiro Yoshida

Results 49 comments of Arihiro Yoshida

@MinecraftPublisher , how is my solution? I guess it is not exactly what you had in mind. If you come up with a concrete idea on automatic AST building, let...

Yes, of course, the automatic AST generation cannot be realized without implementing it in PackCC itself to generate every action code that creates an appropriate AST node. I recognize the...

@MinecraftPublisher , anyway this PR is not acceptable for reasons of the code quality and the specifications. Thank you for your activity to try improving PackCC! I'm very glad if...

I'm sorry for my late late late response. I understand your suggestion, and I think also there should be the needs. However, I want to keep PackCC an implementation with...

@skylerlee , I have introduced the import functionality, and bundled [some import files](https://github.com/arithy/packcc/tree/master/import/char). I think your needs can be satisfied using [`unicode_general_category.peg`](https://github.com/arithy/packcc/blob/master/import/char/unicode_general_category.peg). For example, if you need the rule that...

@skylerlee , I'd like to close this issue with the above.

@joagre , I'm wondering if my answer was what you wanted. If not so, let me know it. I'll close this issue in a week if no reply. Feel free...

Hello @dolik-rce , thank you for the helpful report. It's caused by a careless mistake... I'll fix it.

Hello @mingodad , I have introduced 'programmable predicates' and it should be fulfill your needs. It can be realized by restricting to access only 'marker variables', which are guaranteed not...