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onFinish called while playing

Open SimoneMSR opened this issue 5 years ago • 0 comments

I use the onFinish output to update my view, and show a play/stop icon near the progress bar.

The problem is that the onFinish event is fired while the audio is still playing, and not when it's completed.

Here's my HTML code

<img [src]=" (!song.track || !song.isPlaying) ? 'a.svg' : 'b.svg'">
<audio-track #providerTrack *ngIf="song.track != undefined " (onFinish)="songFinished($event)" [track]="song.track" >
     <audio-track-progress-bar dark duration progress [audioTrack]="providerTrack" [ngStyle]="{display: providerTrack.completed > 0 ? 'flex' : 'none'}">
     </audio-track-progress-bar>
</audio-track>

Here's my ts code

  songFinished(track){
    var song = this.songs.find(s => s.track && s.track.id == track.id);
    if(song && song.isPlaying){
      setTimeout(()=>{
        song.isPlaying=false;
        this.change.markForCheck();
      })
    }
  }

SimoneMSR avatar Jun 25 '19 11:06 SimoneMSR