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AmimOffset Not working in Blender 4.1 on some Rigify control bones

Open MihaMS opened this issue 9 months ago • 8 comments

Hello! I used AnimOffset feature of this amazing add-on for a long time and it works great. But lately I moved to Blender 4.1 and sometime this important function (Anim Offset) stop working and sadly I can’t move back to previous version of blender because the rig will be broken. I’m using Rigify Human Rig and some controls just not moves or rotates when AnimOffset is On. Please help! When for example hand ik control doesn’t have keys - it rotates, but after i insert a couple of keys - it stops… I tried to dig into the code - but it’s too hard for me, so maybe someone can adapt this cool addon for new Blender. To speed up testing I created new Rigify Rig and inserted some keys, so anybody can just download the file, open it, Enable AnimOffset mode and try to rotate hand_ik.L and to see this problem. But this happend with other bones too, just I can’t find clear logic when and why they don't want to work with AnimOffset Enabled. Thanks! 4-1AnimOffsetNotWorking.zip

https://github.com/aresdevo/animaide/assets/23280578/2634ecc1-6b53-4b2b-9a31-5ee06cc9c017

MihaMS avatar May 10 '24 10:05 MihaMS