Aras Pranckevičius
Aras Pranckevičius
Another possibly interesting one: [ZFP](https://github.com/LLNL/zfp) -- has both exact and approximate modes for floats. Looks like [tinyexr](https://github.com/syoyo/tinyexr#zfp) already has an option to use it.
> so that newcomers see that it's a potentially valuable project to take on. I'm not volunteering to implement it myself I might want to play around with zstd &...
Looked into **Zstandard**. Summary: looks _really good_. - Compression ratio very similar to Zip or PIZ (all at around 2.4x in my test data set) - Writing: Zstd 837, Uncompressed...
> Btw, [libdeflate](https://github.com/ebiggers/libdeflate) might provide some throughput benefit over zlib as well Thanks for the pointer! Tried **libdeflate**, and indeed it's quite excellent. Does not reach Zstd writing speeds, but...
Looked into **ZFP lossless** compression. It's... not great. Both compression ratio & compression/decompression performance are well below other schemes like Zip, PIZ, Zstandard. It might be worth it when doing...
Everything under contrib/ has been (surprise :)) contributed and I'm not maintaining any of that...
I'm not quite sure I understand the patch; or github formats it in a weird way. Is the code change changing char\* to unsigned char\* ? Why would this fix...
@tantra35: the original (ATI's) hlsl2glsl is long dead. You're welcome to make a standalone executable for the hlsl2glslfork and send a patch request.
"Maybe"? I'm not maintaining the linux builds (have never even tried if they work).
IIRC Rich also mentioned somewhere that he played around with OkLab colorspace too (which was invented after bc7enc happened), and that the results were better (for some definition of better)....