ToyPathTracer
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Toy path tracer for my own learning purposes (CPU/GPU, C++/C#, Win/Mac/Wasm, DX11/Metal, also Unity)
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ToyPathTracer issues
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Hi Aras, I read about your post about adapting the `ray_color` function of P. Shirley to GPU. I thought implementing it in the following manner also fits the underlying equation:...