World.NET
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Unity Android
I want to use this tool in Android with Unity, what should I do?
This codebase consists of modified native c++ code from the original WORLD repo that contains the core algorithms, as well as c# to expose those algorithms to .NET. You'll need to find a way to compile c++ part for android, and then figure out how to interop between android native code and unity c#. Unfortunately I'm not familiar with either android or unity platforms so I can't be of much help here.