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Option to Add/Remove an environment post init

Open marcinc opened this issue 3 years ago • 0 comments

Currently only a set of environments provided at initialisation can be used. There is no simple way to add / remove an environment without manually changing kev manifest. This could be improved by adding command to add / remove environments instead.

Example: kev add environment <envName> or kev delete environment <envName> or similar...

marcinc avatar May 24 '21 08:05 marcinc