appleseed
appleseed copied to clipboard
A modern open source rendering engine for animation and visual effects
Move to `foundation/containers/`: - `foundation/utility/containers/` - `foundation/array/` Move to `foundation/geometry/`: - `foundation/curve/` - `foundation/mesh/` - `foundation/array/meshalgorithms.{h,cpp}`
appleseed.studio has a few unit tests. The only way currently to execute them is from appleseed.studio's Tests dialog. It would be useful to be able to run those tests from...
Generate then write a test image, read it back, compare. Test a variety of formats (PNG, JPEG, BMP, TIFF, OpenEXR).
From Prime95's source code: ``` /* Keep CPU cores busy. This should prevent "turbo boost" from kicking in. */ /* We do this to hopefully produce more consistent benchmarks. We...
For instance: right-click on the camera in the Project Explorer → Duplicate.
It looks like `PermanentShadingResultFrameBuffer` is a strict superset.
The render widget becoming very large probably has something to do with this. Issue #87 might be related to this.
In particular: - Why are there more fireflies in 02 (SPPM) than 01 (PT?) - Why are 03 (MRI disabled in PT) and 04 (MRI enabled in PT) the same?