apoklyps3

Results 28 comments of apoklyps3

According to what I read here : https://github.com/moonlight-stream/moonlight-android/blob/master/app/src/main/java/com/limelight/binding/video/MediaCodecHelper.java Exynos should support both c2 and omx and moonlight should pick omx because it supports low latency, yet for some reaason it...

making baby steps progress... I have installed Codec info on both S22 Ultra and Mi 9. Couldn't find any OMX HW accelerated codec on my s22. It says the c2.exynos.h264.decoder...

![Screenshot_20231202_072509](https://github.com/moonlight-stream/moonlight-android/assets/4083688/0678028c-fe80-49d7-8a4d-491e049815b2) Just to compare , very low decoding latency with parsec. This was on the start menu. But in gameplay is mostly 3ms. With any of h264 or h265

[Archive.zip](https://github.com/moonlight-stream/moonlight-android/files/13581560/Archive.zip) Logcat from both moonlight and parsec attached

I've looked at the logs myself and I don't make much sense of them, but I feel tha the low-latency flag is set, not sure if it's done correctly as...

noticed that if I screen record while Moonlight is streaming, the decoding time goes down to 10ms and even below. that's weird here's a video recording: https://youtu.be/L_PfxgrGcJ4?si=CsTh5nf9qM-PopG9 and this screenshot...

What about the fact the Average decoding time is at least two times better if a screen recording is started? To me it seems low latency mode is not really...

Sorry. Missed that part of the comment. The problem for me, beyond the high decoding time is that the steam stutters very bad on my s22 uotra and it's not...

I started a game (sonic force) split screen with moonlight stream started and decoding time didn't improve at all, if anything it was worse at times. shouldn't games force the...

it's impossible for me to tell. the stutter I'm experiencing is very bad.