Distorded textures emulator
Hello, I have a problem extracting textures from a game running on the Demul emulator. Already, I followed the instructions, I put d3d11.dll, dxgi.dll and dxgitrace.dll in the folder containing the emulator exe then in cmd, I did: apitrace trace -o demul. exe Folder/of/Demul/demul.exe (because the command apitrace trace -a dxgi demul.exe Folder/of/Demul/demul.exe does not create a trace file for me), it starts the emulator, I launch the game and when the demul.trace file is created, the textures seem to be distorted. Why ? demul.zip
Already, I followed the instructions, I put d3d11.dll, dxgi.dll and dxgitrace.dll in the folder containing the emulator exe then in cmd, I did: apitrace trace -o demul. exe Folder/of/Demul/demul.exe
This doesn't sound right. Perhaps the instructions aren't clear. there are two ways of tracing:
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apitrace trace ....described in https://github.com/apitrace/apitrace/blob/master/docs/USAGE.markdown#basic-usage - copy DLLs, as described in https://github.com/apitrace/apitrace/blob/master/docs/USAGE.markdown#tracing-manually
Pick one, but do not use both!
Also. it sould be apitrace trace -o demul.trace Folder/of/Demul/demul.exe , that is extension shoudl be .trace, not .exe or you might overwrite the executable.
it starts the emulator, I launch the game and when the demul.trace file is created, the textures seem to be distorted. Why ?
Please run DbgView while tracing and see if there are any relevant warnings from apitrace.
When I replay the demul.trace you attached above, I don't see any distorted textures.