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Tilemap support for RGSS1/2

Open aphadeon opened this issue 9 years ago • 1 comments

Tilemap is a very special class. I wrote a nice OpenGL tilemap for VX Ace, but need to downgrade it for RGSS2 (which is mostly a matter of removing tilemap support and changing a few autotile coordinates). RGSS1 will need an entirely new class, as it has basically nothing in common with the newer engines.

aphadeon avatar Jul 28 '15 02:07 aphadeon