eventmesh
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[Bug] Reliance on default encoding
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Search before asking
- [X] I had searched in the issues and found no similar issues.
Environment
Mac
EventMesh version
master
What happened
Found a call to a method which will perform a byte to String (or String to byte) conversion, and will assume that the default platform encoding is suitable. This will cause the application behaviour to vary between platforms. Use an alternative API and specify a charset name or Charset object explicitly.
This bug happens in many packages.
How to reproduce
It may happen if the program runs on other platforms.
Debug logs
No response
Are you willing to submit PR?
- [X] Yes I am willing to submit a PR!
Hi, what's the status of this issue? I saw you checked "Yes I am willing to submit a PR!". May I work on it?