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Xamarin.Forms for Unity (Platform implementation for Unity Game Engine)

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Hi, Very interested in trying this out. Just wondering if there is a solution sample somewhere that includes the Xamarin Forms project (and supported XF target projects like Android, iOS...

when I start the xamlPad example I get this. The other example works fine XamlParseException: Position 6:3. MarkupExtension not found for Binding Xamarin.Forms.Xaml.ExpandMarkupsVisitor+MarkupExpansionParser.Parse (System.String match, System.String& remaining, System.IServiceProvider serviceProvider) (at...

Can I edit an Xamarin layout by this in Unity? Or export an axml by Unity UI made before?

This is the error occurring :- NullReferenceException: (null) UnityEngine.MonoBehaviour.StopCoroutine (UnityEngine.Coroutine routine) (at C:/buildslave/unity/build/artifacts/generated/common/runtime/MonoBehaviourBindings.gen.cs:99) This is the code :- using System.Collections; using System.Collections.Generic; using UnityEngine; public class Test : MonoBehaviour {...