steam-overlay
steam-overlay copied to clipboard
Texture issues in Stellaris, fixed with force_s3tc_enable=true
gentoolaptop /home/nathan # emerge -pqv steam-meta
[ebuild R ] games-util/steam-meta-0-r20160817 USE="steamruntime"
This appears to be the same issue as #99. However, I have libtxc installed:
gentoolaptop /home/nathan # emerge -pqv libtxc_dxtn
[ebuild R ] media-libs/libtxc_dxtn-1.0.1-r1 ABI_X86="(64) -32 (-x32)"
Using
force_s3tc_enable=true steam
fixes it. More info in this thread: https://www.reddit.com/r/linux_gaming/comments/6ndswu/graphics_problems_with_stellaris_that_literally/
What do you actually want us to do here? I suppose we could always set that variable if the s3tc USE flag is enabled. At this point though, I wonder whether it's worth dropping the flag and making Mesa 17.3.1 the minimum as libtxc_dxtn is no longer required. That would inconvenience stable users though.
17.3.9 is now the lowest version available so wouldn't this mean the issue can now be closed?
I think it still needs the environment variable set?