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Support for H.264 encoding even without hardware acceleration

Open zougloub opened this issue 8 months ago • 0 comments

I noticed that H.264 encoding for now requires GPU to encode frames, and is using libva; in some cases it could still be worthwhile to use H.264, eg. the remote machine has a beefy CPU, low network bandwidth, and displays highly dynamic content for which other encodings would be bad.

zougloub avatar Apr 01 '25 18:04 zougloub