VivaGraphJS
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Custom "graphics" engine?
Is it possible/trivial to add a new graphics engine without recompiling the whole library? I'm kind of stuck as to what methods the "graphics" is expected to have as there's no base class that I can see.
You can render in SVG, webGl, or use other rendering engine based on webGL, such as PIXI - have a look at https://github.com/anvaka/ngraph.pixi