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Layer performance enhancement and animation update increase

Open Aytackydln opened this issue 3 years ago • 8 comments

includes changes on #2343

Since I wasn't planning to contribute I didn't seperate my work between different pull requests. Maybe changse can be reviewed and pull requests can be made seperately

Aytackydln avatar Sep 11 '21 10:09 Aytackydln

Did this fix the bug where if your aurora been on for a while and your computer been to hibernation mode then you cannot open the GUI again?

ghost avatar Sep 15 '21 06:09 ghost

Probably not. I sometimes get hang ups too

Aytackydln avatar Sep 16 '21 15:09 Aytackydln

The interactive layer doesn't work with my ASUS Strix Scope NX

gigyun2 avatar Nov 17 '21 16:11 gigyun2

Yes, interactive layers are broken from optimizations. Need to work on them

Aytackydln avatar Nov 18 '21 22:11 Aytackydln

Fixed interactive layers. Animations might be off now. Previously most were broken in my branch. I would like to receive feedbacks :)

Aytackydln avatar Nov 20 '21 22:11 Aytackydln

Ok, fixed circular animations. Got the gist of how animations are created. Will fix other animations then I will optimize animation blending with track caches.

Aytackydln avatar Nov 21 '21 20:11 Aytackydln

merged @SnakePin's seperate mousepad branch updated some dota 2 profile code and updated sandking's update animation added Bloody mouse and Mouse Pad support

Aytackydln avatar Nov 27 '21 15:11 Aytackydln

I tested with the same ASUS strix scope nx keyboard, but through openRGB sdk server this time. It works super smooth! Thank you!

gigyun2 avatar Dec 20 '21 13:12 gigyun2

Здравствуйте , хотел уточнить насчет героя Winter Wyvern․ почему некоторые герои по типу Troll Warlord и Slark их пассивные способности работают под ультимативной способности ,а такие как Anti Mage, Ursa и так далее нет ? разве это не баг? если работают на других персонажах то значит и на этих персонажах должно работать ! спасибо за понимание

Andikyan avatar Jul 27 '23 15:07 Andikyan