Anton Plebanovich
Anton Plebanovich
The issue is localized in those lines: ```shell DEVELOPER_DIR="$(xcode-select -p)" # Verify that DEVELOPER_DIR points to an Xcode installation, rather than the Xcode command-line tools. if [ -x "$DEVELOPER_DIR/usr/bin/xcodebuild" ];...
@abhishekthanvi8 There are three possible solutions at the moment: - Fork `realm-swift`, apply suggested changes and use fork repo instead of the main - Manually fix the `RLMPlatform.h` file after...
I have the same issue. Though my dependency graph might be more complex the problem is the same. I also tried to use `Archive` but it did not help.
This answer was helpful https://stackoverflow.com/a/73844861/4124265 I had to manually sign all frameworks in the `PackageFrameworks` directory to be able to run the executable successfully. This looks like an Xcode issue...
I had to add post-build action as a workaround fix with this script: ``` # Resigning as a workaround for https://github.com/realm/realm-swift/issues/8575 # Framework resign for framework_path in "${BUILT_PRODUCTS_DIR}/PackageFrameworks/"*/; do framework_dir=$(basename...
Well, they switched to library `type: .dynamic` in the SPM which was not used previously. This mode might be buggy from the Apple side but in any case, it has...
In my case, `libarclite_iphoneos.a` was missing. I have a dependency in my pod spec on a framework that will likely not be updated. Workaround solution: https://stackoverflow.com/a/75920796/4124265
> This is not good solution, since using any cloud based CI will require doing it for every build. Also copying some files from external repo can be malicious. I...
Probably related. I tried both solutions but when I tried to add the == function for a child of `NSObject` it did not work. It uses the default `NSObject` implementation...
I made a workaround with the `isEqual` override but the visibility of the `==` is still a bug