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Window rescaling doesn't change resolution of image for shader

Open Veritius opened this issue 2 years ago • 1 comments

When the post-processing effects are added to the camera, they match the current window. If the window is rescaled, the resolution remains the same, as well as only applying the effect to a similar region of the screen, which also cuts off anything outside it (not shown in video). Changing the setting doesn't fix the resolution.

https://user-images.githubusercontent.com/45957058/201458044-6e27ee7b-a459-4700-8346-477a616fe95f.mp4

Veritius avatar Nov 12 '22 05:11 Veritius

If you can retest after https://github.com/annieversary/bevy_color_blindness/pull/4 that'd be helpful :+1:

Vrixyz avatar Jun 19 '23 14:06 Vrixyz