Andreas Monitzer

Results 112 comments of Andreas Monitzer

> I think most commits can be squashed into one (the fixups by definition of course), but probably the following ones as well (unless each commit is meaningful on its...

One remaining issue is that the renderer context has to be dropped before the mpv player itself. Currently this cannot be verified by the compiler, so some restructuring might be...

It's been a hot minute since I changed that, so I don't remember exactly why I did it, but I think it was because it was impossible to store the...

> Alternatively we could create a method that, when notified of new events, calls wait_event internally until no new events exist, and then passes a `Vec` to a user provided...

Hmm maybe I should actually try that thing with `Mpv` within the wakeup callback. Since `set_wakeup_callback` takes `&mut self`, you can't actually use `Arc` to work around this.

Nice! Note that you're probably spinning in a tight loop redrawing the same image over and over again in your draw closure, until there's a new one available from the...

What is the current state of this feature?

Just discovered that there's the same issue with rollup.

I've made some commits in my fork that fixes the issues with es6: https://github.com/anlumo/ember-service-worker/commits/master They're not ready for contributing upstream, but they do show where the screws have to be...

Sharing between threads is done using the `Send` trait, not `Sync`. It's not `Send` either though.