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transparent fullscreen on-top click-through WebKit web view, for making cool desktop HUDs

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Hello, I've been trying to get hudkit compiled on [NixOS](https://nixos.org/) using the [nix toolchain](https://nixos.org/manual/nix/stable/). More specifically, I've tried the following with no success: ``` ❯ nix-shell --packages pkg-config gtk3 webkitgtk...

So I finally figured out how to make an `override_redirect` window get keyboard focus: it has to grab the keyboard device itself. https://github.com/anko/hudkit/commit/d40cb15eea00588c09e9deacc7af6bfa9cd07001 is an initial proof of concept that...

...like https://github.com/progrium/topframe has. :fire: To demonstrate that parts of the window can be made clickable and that it can really render on top of everything, a neat demo would be...

enhancement

i.e. use case, I would like to run this at the back of all windows? i.e. just above the desktop? If it's a simple change could you point me in...

question

As pointed out in #3, Hudkit currently passes through all input events. This is by design, but that's because the design is ***not ambitious enough***. :fire: If desktop input events...

enhancement

hudkit doesn't seem to recognize when buttons are pressed on the keyboard. Here's a simple test page that should be displaying the keycodes. ``` body { background-color: #000; font-size: 30px;...

enhancement

expected behavior: i should be able to click on stuff through the hud actual behavior: clicking on things underneath the hud doesn't function. I can click-drag to highlight text displayed...

enhancement

After following the instructions on the readme.md and running ./example/run.sh, the overlay shows up but extends incorrectly offscreen. Here is a description of my setup as seen in the attached...

bug

I'm looking to use a Wayland-based DE/compositor in the future over X11, and I'm what barriers there would be to using HUDKit on Wayland. Has this been tested? For context,...

bug